Table of Contents

Keyboard Event Processing

These are the v1 API docs. The v2 API docs are here.

Terminal.Gui respects common Linux, Mac, and Windows keyboard idioms. For example, clipboard operations use the familiar Control/Command-C, X, V model. CTRL-Q is used for exiting views (and apps).

The input handling of Terminal.Gui is similar in some ways to Emacs and the Midnight Commander, so you can expect some of the special key combinations to be active.

The key ESC can act as an Alt modifier (or Meta in Emacs parlance), to allow input on terminals that do not have an alt key. So to produce the sequence Alt-F, you can press either Alt-F, or ESC followed by the key F.

To enter the key ESC, you can either press ESC and wait 100 milliseconds, or you can press ESC twice.

ESC-0, and ESC-1 through ESC-9 have a special meaning, they map to F10, and F1 to F9 respectively.

Apps can change key bindings using the AddKeyBinding API.

Keyboard events are sent by the Main Loop to the Application class for processing. The keyboard events are sent exclusively to the current Toplevel, this being either the default that is created when you call Application.Init, or one that you created and passed to Application.Run(Toplevel).

Flow

Keystrokes are first processes as hotkeys, then as regular keys, and there is a final cold post-processing event that is invoked if no view processed the key.

HotKey Processing

Events are first send to all views as a "HotKey", this means that the View.ProcessHotKey method is invoked on the current toplevel, which in turns propagates this to all the views in the hierarchy. If any view decides to process the event, no further processing takes place.

This is how hotkeys for buttons are implemented. For example, the keystroke "Alt-A" is handled by Buttons that have a hot-letter "A" to activate the button.

Regular Processing

Unlike the hotkey processing, the regular processing is only sent to the currently focused view in the focus chain.

The regular key processing is only invoked if no hotkey was caught.

Cold-key Processing

This stage only is executed if the focused view did not process the event, and is broadcast to all the views in the Toplevel.

This method can be overwritten by views that want to provide accelerator functionality (Alt-key for example), but without interfering with normal ProcessKey behavior.

Key Bindings

Terminal.Gui supports rebinding keys. For example the default key for activating a button is Enter. You can change this using the ClearKeybinding and AddKeybinding methods:

var btn = new Button ("Press Me");
btn.ClearKeybinding (Command.Accept);
btn.AddKeyBinding (Key.b, Command.Accept);

The Command enum lists generic operations that are implemented by views. For example Command.Accept in a Button results in the Clicked event firing while in TableView it is bound to CellActivated. Not all commands are implemented by all views (e.g. you cannot scroll in a Button). To see which commands are implemented by a View you can use the GetSupportedCommands() method.

Not all controls have the same key bound for a given command, for example Command.Accept defaults to Key.Enter in a Button but defaults to Key.Space in RadioGroup.

Global Key Handler

Sometimes you may want to define global key handling logic for your entire application that is invoked regardless of what Window/View has focus. This can be achieved by using the Application.RootKeyEvent event.