Table of Contents

Terminal.Gui Event Deep Dive

Terminal.Gui exposes and uses events in many places. This deep dive covers the patterns used, where they are used, and notes any exceptions.

Tenets for Terminal.Gui Events (Unless you know better ones...)

Tenets higher in the list have precedence over tenets lower in the list.

  • UI Interaction and Live Data Are Different Beasts - TG distinguishes between events used for human interaction and events for live data. We don't believe in a one-size-fits-all eventing model. For UI interactions we use EventHandler. For data binding we think INotifyPropertyChanged is groovy. For some callbacks we use Action<T>.

Lexicon and Taxonomy

  • Action
  • Event
  • Command
  • Invoke
  • Raise
  • Listen
  • Handle/Handling/Handled - Applies to scenarios where an event can either be handled by an event listener (or override) vs not handled. Events that originate from a user action like mouse moves and key presses are examples.
  • Cancel/Cancelling/Cancelled - Applies to scenarios where something can be cancelled. Changing the Orientation of a Slider is cancelable.

Useful External Documentation

Naming

TG follows the naming advice provided in .NET Naming Guidelines - Names of Events.

EventHandler style event best-practices

  • Implement a helper method for raising the event: RaisexxxEvent.
    • If the event is cancelable, the return type should be either bool or bool?.
    • Can be private, internal, or public depending on the situation. internal should only be used to enable unit tests.
  • Raising an event involves FIRST calling the protected virtual method, THEN invoking the `EventHandler.

Action<T> style callback best-practices

  • tbd

INotifyPropertyChanged style notification best practices

  • tbd

Common Patterns

The primary pattern for events is the event/EventHandler idiom. We use the Action<T> idiom sparingly. We support INotifyPropertyChanged in cases where data binding is relevant.

Cancellable Event Pattern

A cancellable event is really two events and some activity that takes place between those events. The "pre-event" happens before the activity. The activity then takes place (or not). If the activity takes place, then the "post-event" is typically raised. So, to be precise, no event is being cancelled even though we say we have a cancellable event. Rather, the activity that takes place between the two events is what is cancelled — and likely prevented from starting at all.

Before - If any pre-conditions are met raise the "pre-event", typically named in the form of "xxxChanging". e.g.

  • A protected virtual method is called. This method is named OnxxxChanging and the base implementation simply does return false.
  • If the OnxxxChanging method returns true it means a derived class canceled the event. Processing should stop.
  • Otherwise, the xxxChanging event is invoked via xxxChanging?.Invoke(args). If args.Cancel/Handled == true it means a subscriber has cancelled the event. Processing should stop.

During - Do work.

After - Raise the "post-event", typically named in the form of "xxxChanged"

  • A protected virtual method is called. This method is named OnxxxChanged has a return type of void.
  • The xxxChanged event is invoked via xxxChanging?.Invoke(args).

The OrientationHelper class supporting IOrientation and a View having an Orientation property illustrates the preferred TG pattern for cancelable events.

   /// <summary>
   ///     Gets or sets the orientation of the View.
   /// </summary>
   public Orientation Orientation
   {
       get => _orientation;
       set
       {
           if (_orientation == value)
           {
               return;
           }

           // Best practice is to call the virtual method first.
           // This allows derived classes to handle the event and potentially cancel it.
           if (_owner?.OnOrientationChanging (value, _orientation) ?? false)
           {
               return;
           }

           // If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
           CancelEventArgs<Orientation> args = new (in _orientation, ref value);
           OrientationChanging?.Invoke (_owner, args);

           if (args.Cancel)
           {
               return;
           }

           // If the event is not canceled, update the value.
           Orientation old = _orientation;

           if (_orientation != value)
           {
               _orientation = value;

               if (_owner is { })
               {
                   _owner.Orientation = value;
               }
           }

           // Best practice is to call the virtual method first, then raise the event.
           _owner?.OnOrientationChanged (_orientation);
           OrientationChanged?.Invoke (_owner, new (in _orientation));
       }
   }

bool or bool?